//====================================================================== // disc = -169 = -13^2 //====================================================================== // y^2 = x^6 + 4*x^5 + 6*x^4 + 2*x^3 + x^2 + 2*x + 1 // This is X_1(13), rank = 0, torsion = 19 // #points = 6 // f = 13^2 // red = <13, [I{0}-II-0] page 159, (1)> //====================================================================== // disc = 249 = 3*83 //====================================================================== // y^2 = x^6 + 2*x^3 + 4*x^2 + 4*x + 1 // rank = 0, torsion = 14 // #points = 5 // f = 2*83 = 249 // red = <3, [I{1-0-0}] page 170, (1)>, <83, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = 277 = 277 //====================================================================== // y^2 = x^6 + 2*x^5 + 3*x^4 + 4*x^3 - x^2 - 2*x + 1 // rank = 0, torsion = 15 // #points = 5 // f = 277 // red = <277, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = -295 = -5*59 //====================================================================== // y^2 = x^6 - 4*x^4 + 2*x^3 + 1 // rank = 0, torsion = 14 // #points = 5 // f = 5*59 = 295 // red = <5, [I{1-0-0}] page 170, (1)>, <59, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = 349 = 349 //====================================================================== // y^2 = x^6 - 2*x^5 - x^4 + 3*x^2 - 2*x + 1 // rank = 0, torsion = 13 // #points = 5 // f = 349 // red = <349, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = -353 = -353 //====================================================================== // y^2 = x^6 + 2*x^4 + 2*x^3 + 5*x^2 + 2*x + 1 // rank = 0, torsion = 11 // #points = 4 // f = 353 // red = <353, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = 389 = 389 //====================================================================== // y^2 = x^6 - 2*x^5 + 5*x^4 - 8*x^3 + 8*x^2 - 4*x // rank = 0, torsion = 10 // #points = 4 // f = 389 // red = <389, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = 461 = 461 //====================================================================== // y^2 = x^6 + 4*x^5 - 12*x^3 + 12*x - 8 // rank = 0, torsion = 7 // #points = 3 // f = 461 // red = <461, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = -523 = -523 //====================================================================== // y^2 = x^6 + 2*x^5 + x^4 - 4*x^3 - 4*x^2 + 4*x // rank = 0, torsion = 10 // #points = 4 // f = 523 // red = <523, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = 529 = 23^2 //====================================================================== // y^2 = x^6 - 4*x^5 + 2*x^4 + 2*x^3 + x^2 + 2*x + 1 // isogenous to X'(23)?, rank = 0, torsion = 11 // #points = 4 // f = 23^2 = 529 // red = <23, [I{1-1-0}] page 179, (1)> //====================================================================== // disc = 587 = 587 //====================================================================== // y^2 = x^6 + 2*x^4 - 2*x^3 - 3*x^2 + 2*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 - 1, 2), height = 0.003773225 // #points = 10 (Chabauty(5)) // f = 587 // red = <587, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = 597 = 3*199 //====================================================================== // y^2 = x^6 - 2*x^5 + 3*x^4 - 5*x^2 + 6*x - 3 // rank = 0, torsion = 7 // #points = 3 // f = 3*199 = 597 // red = <3, [I{1-0-0}] page 170, (1)>, <199, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = -603 = -3*67 //====================================================================== // y^2 = x^6 + 2*x^5 - 3*x^4 - 8*x^3 + 4*x // rank = 0, torsion = 10 // #points = 4 // f = 3*67 // red = <3, [I{1-0-0}] page 170, (1)>, <67, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = -691 = -691 //====================================================================== // y^2 = x^6 + 2*x^5 - 3*x^4 - 4*x^3 + 4*x // rank = 0, torsion = 8 // #points = 4 // f = 691 // red = <691, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = 709 = 709 //====================================================================== // y^2 = x^6 - 4*x^5 - 2*x^4 + 12*x^3 + 13*x^2 + 4*x // rank = 0, torsion = 8 // #points = 4 // f = 709 // red = <709, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = 713 = 23*31 //====================================================================== // y^2 = x^6 + 4*x^5 + 2*x^4 - 2*x^3 + x^2 + 2*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 - 1, 2), height = 0.004592442 // #points = 8 (Chabauty(3)) // f = 23*31 = 713 // red = <23, [I{1-0-0}] page 170, (1)>, <31, [I{1-0-0}] page 170, (1)> //---------------------------------------------------------------------- // y^2 = x^6 - 2*x^4 + 2*x^3 + x^2 + 2*x + 1 // rank = 0, torsion = 9 // #points = 4 // f = 23*31 = 713 // red = <23, [I{1-0-0}] page 170, (1)>, <31, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = -743 = -743 //====================================================================== // y^2 = x^6 - 2*x^4 + 2*x^3 + 5*x^2 + 2*x + 1 // rank = 1, torsion = 1 // generator = (1, x^3, 2), height = 0.004576880 // #points = 8 (Chabauty(3)) // f = 743 // red = <743, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = -745 = -5*149 //====================================================================== // y^2 = x^6 + 2*x^4 + 2*x^3 + x^2 - 2*x + 1 // rank = 0, torsion = 9 // #points = 4 // f = 5*149 = 745 // red = <5, [I{1-0-0}] page 170, (1)>, <149, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = -763 = -7*109 //====================================================================== // y^2 = x^6 - 6*x^4 + 9*x^2 + 4*x // rank = 0, torsion = 10 // #points = 4 // f = 7*109 // red = <7, [I{1-0-0}] page 170, (1)>, <109, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = 797 = 797 //====================================================================== // y^2 = x^6 + 4*x^3 - 4*x^2 + 4*x // rank = 0, torsion = 7 // #points = 3 // f = 797 // red = <797, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = -841 = -29^2 //====================================================================== // y^2 = x^6 - 2*x^5 + 7*x^4 - 6*x^3 + 13*x^2 - 4*x + 8 // isogenous to X'(29)?, rank = 0, torsion = 7 // #points = 2 // f = 29^2 = 841 // red = <29, [I{1-1-0}] page 179, (1)> //====================================================================== // disc = -847 = -7*11^2 //====================================================================== // y^2 = x^6 - 2*x^5 + 7*x^4 - 8*x^3 + 7*x^2 - 2*x + 1 // rank = 1, torsion = 5 // generator = (x^2 + x, 1, 2), height = 0.19605596 // #points = 6 (Chabauty(3)) // f = 7*11^2 = 847 // red = <7, [I{1-0-0}] page 170, (1)>, <11, [I{1-1-0}] page 179, (1)> //====================================================================== // disc = 893 = 19*47 //====================================================================== // y^2 = x^6 - 2*x^4 + 2*x^3 - 3*x^2 + 2*x + 1 // rank = 1, torsion = 1 // generator = (1, x^3, 2), height = 0.006429183 // #points = 8 (Chabauty(3)) // f = 19*47 = 893 // red = <19, [I{1-0-0}] page 170, (1)>, <47, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = 909 = 3^2*101 //====================================================================== // y^2 = x^6 + 6*x^5 + 13*x^4 + 12*x^3 + 8*x^2 + 4*x // rank = 0, torsion = 8 // #points = 4 // f = 3^2*101 = 909 // red = <3, [I{1-1-0}] page 179, (1)>, <101, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = 925 = 5^2*37 //====================================================================== // y^2 = x^6 - 2*x^5 - 3*x^4 + 4*x^3 + 8*x^2 + 4*x // rank = 0, torsion = 8 // #points = 4 // f = 5^2*37 = 925 // red = <5, [I{1-1-0}] page 179, (1)>, <37, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = -953 = -953 //====================================================================== // y^2 = x^6 + 2*x^4 + 6*x^3 + 5*x^2 + 2*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 + 1, 2), height = 0.006276191 // #points = 8 (Chabauty(7)) // f = 953 // red = <953, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = -971 = -971 //====================================================================== // y^2 = x^6 - 4*x^5 + 8*x^3 - 4*x // rank = 1, torsion = 1 // generator = (x^2 - 1, x, 2), height = 0.00597016 // #points = 7 (Chabauty(3)) // f = 971 // red = <971, [I{1-0-0}] page 170, (1)> /====================================================================== // disc = 997 = 997 //====================================================================== // y^2 = x^6 - 4*x^4 - 8*x^3 - 8*x^2 - 4*x // rank = 1, torsion = 3 // generator = (x^2 + x + 1, 1, 2), height = 0.0812695080 // #points = 7 (Chabauty(5)) // f = 997 // red = <997, [I{1-0-0}] page 170, (1)> //---------------------------------------------------------------------- // y^2 = x^6 + 2*x^5 + x^4 + 4*x^2 + 4*x // rank = 0, torsion = 8 // #points = 4 // f = 997 // red = <997, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = -1051 = -1051 //====================================================================== // y^2 = x^6 - 4*x^5 + 4*x^4 - 4*x^2 + 4*x // rank = 1, torsion = 1 // generator = (x, x^3, 2), height = 0.007924935 // #points = 7 (Chabauty(3)) // f = 1051 // red = <1051, [I{1-0-0}] page 170, (1)> //---------------------------------------------------------------------- // y^2 = x^6 + 2*x^5 + x^4 - 4*x^2 - 4*x // rank = 0, torsion = 8 // #points = 4 // f = 1051 // red = <1051, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = -1055 = -5*211 //====================================================================== // y^2 = x^6 - 4*x^4 + 2*x^3 + 4*x^2 - 4*x - 3 // rank = 0, torsion = 6 // #points = 3 // f = 5*211 = 1055 // red = <5, [I{1-0-0}] page 170, (1)>, <211, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = 1069 = 1069 //====================================================================== // y^2 = x^6 + 4*x^5 + 8*x^4 + 6*x^3 - 4*x^2 - 12*x - 7 // rank = 0, torsion = 7 // #points = 3 // f = 1069 // red = <1069, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = 1077 = 3*359 //====================================================================== // y^2 = x^6 + 4*x^5 + 4*x^4 - 4*x - 8 // rank = 0, torsion = 5 // #points = 3 // f = 3*359 = 1077 // red = <3, [I{1-0-0}] page 170, (1)>, <359, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = -1077 //====================================================================== // y^2 = x^6 + 4*x^5 + 8*x^4 + 6*x^3 + 4*x^2 + 1 // rank = 1, torsion = 2 // generator = (x, -x^3 - 1, 2), height = 0.035632640 // #points = 8 (Chabauty(7)) // f = 3*359 = 1077 // red = <3, [I{1-0-0}] page 170, (1)>, <359, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = -1083 = 3*19^2 //====================================================================== // y^2 = x^6 + 4*x^5 + 8*x^4 + 12*x^3 + 16*x^2 + 12*x + 4 // rank = 1, torsion = 3 // generator = (x + 1, -x^3 - 2, 2), height = 0.075149185 // #points = 6 (Chabauty(5)) // f = 3*19^2 = 1083 // red = <3, [I{1-0-0}] page 170, (1)>, <19, [I{1-1-0}] page 179, (1)> //====================================================================== // disc = 1091 = 1091 //====================================================================== // y^2 = x^6 - 8*x^5 + 8*x^4 - 2*x^3 + 4*x^2 - 4*x + 1 // rank = 1, torsion = 7 // generator = (x, -x^3 + 1, 2), height = 0.33939918 // #points = 7 (Chabauty(3,7): <= 9) // f = 1091 // red = <1091, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = 1109 = 1109 //====================================================================== // y^2 = x^6 + 4*x^5 + 4*x^4 - 4*x^3 - 4*x^2 + 4*x // rank = 0, torsion = 7 // #points = 3 // f = 1109 // red = <1109, [I{1-0-0}] page 170, (1)> //---------------------------------------------------------------------- // y^2 = x^6 + 2*x^5 - 3*x^4 - 4*x^3 + 4*x^2 + 4*x - 4 // rank = 0, torsion = 5 // #points = 3 // f = 1109 //====================================================================== // disc = -1123 = -1123 //====================================================================== // y^2 = x^6 - 6*x^5 + 13*x^4 - 12*x^3 + 4*x // rank = 0, torsion = 8 // #points = 4 // f = 1123 // red = <1123, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = -1127 = -7^2*23 //====================================================================== // y^2 = x^6 - 4*x^5 + 2*x^4 + 6*x^3 - 7*x^2 + 2*x + 1 // rank = 1, torsion = 1 // generator = (x - 1, x^3 - 2, 2), height = 0.006655978 // #points = 8 (Chabauty(5)) // f = 7^2*23 = 1127 // red = <7, [I{0}-II-0] page 159, (1)>, <23, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = 1137 = 3*379 //====================================================================== // y^2 = x^6 - 2*x^5 + 3*x^4 - 6*x^3 + 5*x^2 - 4*x // rank = 0, torsion = 6 // #points = 3 // f = 3*379 = 1137 // red = <3, [I{1-0-0}] page 170, (1)>, <379, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = 1145 = 5*229 //====================================================================== // y^2 = x^6 - 2*x^5 - 5*x^4 + 6*x^3 + 5*x^2 - 4*x // rank = 1, torsion = 2 // generator = (x, x^3, 2), height = 0.026503505 // #points = 7 (Chabauty(3)?) // f = 5*229 = 1145 // red = <5, [I{1-0-0}] page 170, (1)>, <229, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = 1205 = 5*241 //====================================================================== // y^2 = 4*x^5 + 8*x^4 - 4*x^2 + 1 // rank = 1, torsion = 1 // generator = (x, -1, 1), height = 0.0071110434 // #points = 7 (not proved) // f = 5*241 = 1205 // red = <5, [I{1-0-0}] page 170, (1)>, <241, [I{1-0-0}] page 170, (1)> //====================================================================== // disc = 1207 = 17*71 //====================================================================== // y^2 = x^6 + 4*x^5 + 8*x^4 + 10*x^3 + 4*x^2 + 1 // rank = 1, torsion = 1 // generator = (x + 1, -x^3 - 1, 2), height = 0.0084141284 // #points = 7 (not proved) // f = 17*71 = 1207 //====================================================================== // disc = 1231 = 1231 //====================================================================== // y^2 = -7*x^6 - 4*x^5 + 8*x^4 + 2*x^3 - 4*x^2 + 1 // rank = 0, torsion = 7 // #points = 3 (not proved) // f = 1231 //====================================================================== // disc = -1253 = -7*179 //====================================================================== // y^2 = x^6 + 6*x^4 - 2*x^3 + 5*x^2 - 2*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 - 1, 2), height = 0.0099411762 // #points = 6 (not proved) // f = 7*179 = 1253 //====================================================================== // disc = 1269 = 3^3*47 //====================================================================== // y^2 = x^6 - 4*x^5 + 8*x^4 - 8*x^3 + 8*x^2 - 4*x // rank = 1, torsion = 1 // generator = (x, -x^3, 2), height = 0.0103326850 // #points = 7 (not proved) // f = 3^3*47 = 1269 //====================================================================== // disc = 1285 = 5*257 //====================================================================== // y^2 = x^6 - 4*x^5 + 12*x^3 - 8*x^2 + 4*x // rank = 0, torsion = 7 // #points = 3 // f = 5*257 = 1285 //====================================================================== // disc = 1327 = 1327 //====================================================================== // y^2 = x^6 + 4*x^5 + 8*x^4 + 6*x^3 + 4*x^2 + 4*x + 1 // rank = 1, torsion = 1 // generator = (x, -x^3 - 1, 2), height = 0.0094117040 // #points = 7 (not proved) // f = 1327 //====================================================================== // disc = -1331 = -11^3 //====================================================================== // y^2 = x^6 + 6*x^5 + 11*x^4 + 8*x^3 + 11*x^2 + 6*x + 1 // rank = 1, torsion = 5 // generator = (x + 1, x^3 + 3, 2), height = 0.1795703123 // #points = 6 (not proved) // f = 11^3 = 1331 //====================================================================== // disc = 1343 = 17*79 //====================================================================== // y^2 = x^6 + 4*x^5 + 6*x^4 + 6*x^3 + x^2 - 2*x + 1 // rank = 1, torsion = 1 // generator = (1, -x^3 - 2*x^2, 2), height = 0.0076390500 // #points = 8 (not proved) // f = 17*79 = 1343 //---------------------------------------------------------------------- // y^2 = x^6 + 6*x^5 + 9*x^4 + 6*x^3 - 10*x^2 + 1 // rank = 1, torsion = 1 // generator = (x, x^3 - 1, 2), height = 0.0132046976 // #points = 8 (not proved) // f = 17*79 = 1343 //====================================================================== // disc = 1369 = 37^2 //====================================================================== // y^2 = x^6 - 2*x^5 - x^4 - x^2 - 2*x + 1 // rank = 1, torsion = 3 // generator = (1, x^3 - x^2, 2), height = 0.1022228165 // #points = 6 (not proved) // f = 37^2 = 1369 //====================================================================== // disc = 1397 = 11*127 //====================================================================== // y^2 = x^6 - 4*x^3 + 4*x // rank = 1, torsion = 1 // generator = (x, -x^3, 2), height = 0.0088040057 // #points = 7 (not proved) // f = 11*127 = 1397 //====================================================================== // disc = -1403 = -23*61 //====================================================================== // y^2 = x^6 - 4*x^4 - 4*x^3 + 4*x^2 + 4*x // rank = 1, torsion = 1 // generator = (x, -x^3, 2), height = 0.0088054074 // #points = 7 (not proved) // f = 23*61 = 1403 //====================================================================== // disc = -1415 = -5*283 //====================================================================== // y^2 = 4*x^5 + 9*x^4 + 2*x^3 - 5*x^2 - 2*x + 1 // rank = 1, torsion = 2 // generator = (x^2 + x, -1, 2), height = 0.0344092616 // #points = 7 (not proved) // f = 5*283 = 1415 //====================================================================== // disc = 1473 = 3*491 //====================================================================== // y^2 = x^6 + 2*x^5 + 3*x^4 - 2*x^3 - 3*x^2 - 4*x // rank = 0, torsion = 6 // #points = 3 // f = 3*491 = 1473 //====================================================================== // disc = 1497 = 3*499 //====================================================================== // y^2 = x^6 - 2*x^4 - 6*x^3 - 7*x^2 - 6*x - 3 // rank = 1, torsion = 1 // generator = (x^2 + x + 1, x, 2), height = 0.0217721371 // #points = 4 (not proved) // f = 3*499 = 1497 //====================================================================== // disc = 1499 = 1499 //====================================================================== // y^2 = x^6 + 2*x^5 - x^4 - 2*x^3 + 5*x^2 + 4*x // rank = 1, torsion = 1 // generator = (x, -x^3, 2), height = 0.0090404703 // #points = 7 (not proved) // f = 1499 //====================================================================== // disc = -1519 = -7^2*31 //====================================================================== // y^2 = x^6 - 6*x^4 + 2*x^3 + 9*x^2 - 2*x - 3 // rank = 1, torsion = 1 // generator = (x^2 - 1, -1, 2), height = 0.0111326890 // #points = 6 (not proved) // f = 7^2*31 = 1519 //====================================================================== // disc = 1549 = 1549 //====================================================================== // y^2 = x^6 - 2*x^5 - 3*x^4 + 6*x^3 + 6*x^2 - 4*x - 3 // rank = 1, torsion = 1 // generator = (1, x^3 - x^2, 2), height = 0.0119137856 // #points = 8 (not proved) // f = 1549 //====================================================================== // disc = 1573 = 11^2*13 //====================================================================== // y^2 = x^6 - 6*x^5 + 11*x^4 - 16*x^3 + 11*x^2 - 6*x + 1 // rank = 1, torsion = 5 // generator = (x^2, 3*x - 1, 2), height = 0.4800676637 // #points = 4 (not proved) // f = 11^2*13 = 1573 //====================================================================== // disc = 1589 = 7*227 //====================================================================== // y^2 = 4*x^5 - 4*x^4 - 8*x^3 + 4*x^2 + 8*x - 3 // rank = 0, torsion = 5 // #points = 3 // f = 2*227 = 1589 //====================================================================== // disc = 1637 = 1637 //====================================================================== // y^2 = x^6 - 4*x^4 - 4*x^3 - 4*x^2 - 4*x // rank = 1, torsion = 1 // generator = (x + 1, x^3 + 2, 2), height = 0.0121025966 // #points = 7 (not proved) // f = 1637 //====================================================================== // disc = -1643 = -31*53 //====================================================================== // y^2 = x^6 + 2*x^5 - x^4 - 5*x^2 + 2*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 - 1, 2), height = 0.0112283958 // #points = 7 (not proved) // f = 31*53 = 1643 //====================================================================== // disc = 1647 = 3^3*61 //====================================================================== // y^2 = x^6 + 2*x^5 + x^4 + 2*x^3 + 2*x^2 + 4*x + 1 // rank = 1, torsion = 1 // generator = (1, x^3 + x^2, 2), height = 0.0162246060 // #points = 6 (not proved) // f = 3^3*61 = 1647 //====================================================================== // disc = -1655 = -5*331 //====================================================================== // y^2 = x^6 + 2*x^5 + 3*x^4 + 6*x^3 + x^2 - 4*x // rank = 1, torsion = 2 // generator = (x + 1, x^3 + 2, 2), height = 0.0369019322 // #points = 7 (not proved) // f = 5*331 = 1655 //====================================================================== // disc = 1689 = 3*563 //====================================================================== // y^2 = x^6 + 2*x^5 + 7*x^4 + 10*x^3 + 9*x^2 + 4*x // rank = 1, torsion = 2 // generator = (x, x^3, 2), height = 0.0555297467 // #points = 5 (not proved) // f = 3*563 = 1689 //====================================================================== // disc = -1695 = -3*5*113 //====================================================================== // y^2 = x^6 + 2*x^5 - x^4 - 6*x^3 - 3*x^2 + 4*x // rank = 0, torsion = 6 // #points = 3 // f = 3*5*113 = 1695 //====================================================================== // disc = 1717 = 17*101 //====================================================================== // y^2 = x^6 - 2*x^4 - 8*x^3 - 7*x^2 - 4*x // rank = 1, torsion = 1 // generator = (x^2 + x + 1, x + 1, 2), height = 0.0175330690 // #points = 5 (not proved) // f = 17*101 = 1717 //---------------------------------------------------------------------- // y^2 = 4*x^5 + 9*x^4 + 12*x^3 + 8*x^2 + 4*x // rank = 0, torsion = 4 // #points = 2 // f = 17*101 = 1717 //====================================================================== // disc = -1721 = -1721 //====================================================================== // y^2 = x^6 + 4*x^5 + 4*x^4 - 2*x^3 + 1 // rank = 1, torsion = 1 // generator = (x, x^3 - 1, 2), height = 0.0098168818 // #points = 8 (not proved) // f = 1721 //====================================================================== // disc = -1753 = -1753 //====================================================================== // y^2 = x^6 - 2*x^3 + 4*x^2 + 1 // rank = 1, torsion = 1 // generator = (x, x^3 - 1, 2), height = 0.0114364489 // #points = 6 (not proved) // f = 1753 //====================================================================== // disc = 1757 = 7*251 //====================================================================== // y^2 = x^6 + 2*x^5 + 3*x^4 + 8*x^3 + 7*x^2 + 2*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 + 1, 2), height = 0.0107130055 // #points = 7 (not proved) // f = 7*251 = 1757 //====================================================================== // disc = 1777 = 1777 //====================================================================== // y^2 = x^6 + 6*x^5 + 5*x^4 - 18*x^3 - 10*x^2 + 28*x - 11 // rank = 1, torsion = 1 // generator = (x - 1, x^3, 2), height = 0.0390154511 // #points = 6 (not proved) // f = 1777 //====================================================================== // disc = -1811 = -1811 //====================================================================== // y^2 = x^6 - 4*x^4 - 6*x^3 + 4*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 - 1, 2), height = 0.0119801583 // #points = 7 (not proved) // f = 1811 //---------------------------------------------------------------------- // y^2 = x^6 + 2*x^5 - x^4 - x^2 - 6*x + 5 // rank = 0, torsion = 7 // #points = 3 // f = 1811 //====================================================================== // disc = 1813 = 7^2*37 //====================================================================== // y^2 = x^6 - 4*x^5 + 4*x^4 - 8*x^3 + 4*x^2 - 4*x // rank = 1, torsion = 1 // generator = (x^2 + 1, x, 2), height = 0.0216395257 // #points = 5 (not proved) // f = 7^2*37 = 1813 //====================================================================== // disc = -1835 = -5*367 //====================================================================== // y^2 = x^6 - 2*x^5 + 7*x^4 - 4*x^3 - 5*x^2 + 2*x + 1 // rank = 1, torsion = 1 // generator = (x^2 - x, x - 1, 2), height = 0.0089615067 // #points = 7 (not proved) // f = 5*367 = 1835 //---------------------------------------------------------------------- // y^2 = x^6 - 8*x^4 + 16*x^2 + 4*x - 8 // rank = 0, torsion = 5 // #points = 3 // f = 5*367 = 1835 //====================================================================== // disc = 1861 = 1861 //====================================================================== // y^2 = x^6 - 2*x^4 + 6*x^3 - 3*x^2 + 2*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 + 1, 2), height = 0.0174792431 // #points = 6 (not proved) // f = 1861 //====================================================================== // disc = -1863 = -3^4*23 //====================================================================== // y^2 = x^6 + 2*x^5 - 7*x^4 - 10*x^3 + 18*x^2 + 12*x - 15 // rank = 1, torsion = 1 // generator = (x^2 + x - 2, 1, 2), height = 0.0096640751 // #points = 6 (not proved) // f = 3^4*23 = 1863 //---------------------------------------------------------------------- // y^2 = x^6 + 2*x^5 - 3*x^4 - 2*x^3 + 6*x^2 - 3 // rank = 1, torsion = 1 // generator = (x^2 - 1, x, 2), height = 0.01702858397 // #points = 8 (not proved) // f = 3^4*23 = 1863 //====================================================================== // disc = 1915 = 5*383 //====================================================================== // y^2 = x^6 + 4*x^5 + 6*x^4 + 6*x^3 + x^2 - 6*x + 1 // rank = 1, torsion = 1 // generator = (1, x^3 + 2*x^2, 2), height = 0.0113476849 // #points = 8 (not proved) // f = 5*383 = 1915 //====================================================================== // disc = 1919 = 19*101 //====================================================================== // y^2 = x^6 - 6*x^3 + 4*x^2 + 1 // rank = 1, torsion = 1 // generator = (x, x^3 - 1, 2), height = 0.0102151628 // #points = 7 (not proved) // f = 19*101 = 1919 //====================================================================== // disc = -1923 = -3*641 //====================================================================== // y^2 = -3*x^6 + 6*x^5 - 11*x^4 + 10*x^3 - 10*x^2 + 4*x - 3 // rank = 0, torsion = 5 // #points = 0 (note : J is odd) // f = 3*641 = 1923 //====================================================================== // disc = 1929 = 3*643 //====================================================================== // y^2 = x^6 - 2*x^5 - x^4 - 6*x^3 - 3*x^2 - 4*x // rank = 1, torsion = 2 // generator = (x^2 + 1, -1, 2), height = 0.0794634055 // #points = 5 (not proved) // f = 3*643 = 1929 //====================================================================== // disc = -1961 = -37*53 //====================================================================== // y^2 = x^6 - 2*x^3 - 4*x^2 + 4*x + 1 // rank = 1, torsion = 1 // generator = (x - 1, x^3 - 1, 2), height = 0.0118813380 // #points = 7 (not proved) // f = 37*53 = 1961 //====================================================================== // disc = 1973 = 1973 //====================================================================== // y^2 = x^6 + 2*x^5 - x^4 - 4*x^3 - x^2 - 2*x + 1 // rank = 1, torsion = 1 // generator = (1, x^3 + x^2, 2), height = 0.0119019460 // #points = 6 (not proved) // f = 1973 //====================================================================== // disc = 1981 = 7*283 //====================================================================== // y^2 = x^6 - 4*x^4 - 4*x^3 + 8*x^2 + 4*x // rank = 0, torsion = 7 // #points = 3 // f = 7*283 = 1981 //====================================================================== // disc = -1985 = -5*397 //====================================================================== // y^2 = x^6 - 4*x^5 + 4*x^4 - 2*x^3 + 4*x + 1 // rank = 1, torsion = 2 // generator = (1, x^3 - 2*x^2, 2), height = 0.0418511374 // #points = 6 (not proved) // f = 5*397 = 1985 //====================================================================== // disc = 1987 = 1987 //====================================================================== // y^2 = x^6 - 2*x^4 - 2*x^3 + 5*x^2 + 2*x - 3 // rank = 1, torsion = 1 // generator = (1, x^3, 2), height = 0.0178286100 // #points = 6 (not proved) // f = 1987 //====================================================================== // disc = 1989 = 3^2*13*17 //====================================================================== // y^2 = x^6 - 4*x^5 + 8*x^4 - 8*x^3 + 4*x^2 - 4*x // rank = 0, torsion = 5 // #points = 3 // f = 3^2*13*17 = 1989 //====================================================================== // disc = 1991 = 11*181 //====================================================================== // y^2 = x^6 - 4*x^5 + 8*x^4 - 2*x^3 - 4*x^2 + 1 // rank = 1, torsion = 1 // generator = (x, x^3 + 1, 2), height = 0.0097376528 // #points = 7 (not proved) // f = 11*181 = 1991 //====================================================================== // disc = 2001 = 3*23*29 //====================================================================== // y^2 = x^6 + 4*x^5 + 6*x^4 + 6*x^3 + x^2 + 2*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 + 1, 2), height = 0.0189795794 // #points = 6 (not proved) // f = 3*23*29 = 2001 //---------------------------------------------------------------------- // y^2 = x^6 + 4*x^5 + 2*x^4 - 6*x^3 + x^2 + 6*x - 3 // rank = 0, torsion = 5 // #points = 2 // f = 3*23*29 = 2001 //====================================================================== // disc = 2027 = 2027 //====================================================================== // y^2 = x^6 + 4*x^5 + 6*x^4 + 10*x^3 + 9*x^2 + 6*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 + 1, 2), height = 0.0230536798 // #points = 4 (not proved) // f = 2027 //====================================================================== // disc = -2043 = -3^2*227 //====================================================================== // y^2 = 4*x^5 - 16*x^3 + 9*x^2 + 4*x // rank = 0, torsion = 8 // #points = 4 // f = 3^2*227 = 2043 //====================================================================== // disc = -2059 = -29*71 //====================================================================== // y^2 = x^6 - 8*x^4 + 8*x^3 + 4*x^2 - 4*x // rank = 1, torsion = 3 // generator = (x, x^3, 2), height = 0.0960365442 // #points = 7 (not proved) // f = 29*71 = 2059 //====================================================================== // disc = 2063 = 2063 //====================================================================== // y^2 = x^6 - 2*x^5 + x^4 - 6*x^3 + 6*x^2 + 4*x + 1 // rank = 1, torsion = 1 // generator = (x^2 - x - 1, x - 1, 2), height = 0.0116561036 // #points = 6 (not proved) // f = 2063 //====================================================================== // disc = 2069 = 2069 //====================================================================== // y^2 = x^6 - 4*x^5 + 12*x^3 - 12*x - 4 // rank = 1, torsion = 1 // generator = (1, x^3 - 2*x^2, 2), height = 0.0132830809 // #points = 6 (not proved) // f = 2069 //====================================================================== // disc = 2101 = 11*191 //====================================================================== // y^2 = x^6 - 4*x^2 + 4*x // rank = 1, torsion = 1 // generator = (x, x^3, 2), height = 0.0140836590 // #points = 7 (not proved) // f = 11*191 = 2101 //====================================================================== // disc = 2117 = 29*73 //====================================================================== // y^2 = x^6 - 4*x^5 - 2*x^4 + 12*x^3 + 5*x^2 - 4*x // rank = 0, torsion = 8 // #points = 4 // f = 29*73 = 2117 //====================================================================== // disc = -2165 = -5*433 //====================================================================== // y^2 = x^6 - 2*x^5 - 5*x^4 + 10*x^3 + 9*x^2 - 12*x - 8 // rank = 1, torsion = 2 // generator = (x^2 - x - 2, x, 2), height = 0.0618190963 // #points = 6 (not proved) // f = 5*433 = 2165 //====================================================================== // disc = -2207 = -2207 //====================================================================== // y^2 = x^6 + 2*x^5 + 3*x^4 + 4*x^3 + 3*x^2 - 2*x + 1 // rank = 1, torsion = 1 // generator = (1, x^3 + x^2, 2), height = 0.0124815315 // #points = 6 (not proved) // f = 2207 //====================================================================== // disc = -2243 = -2243 //====================================================================== // y^2 = x^6 - 2*x^5 - x^4 + 8*x^3 - 5*x^2 - 2*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 + 1, 2), height = 0.0116855739 // #points = 7 (not proved) // f = 2243 //====================================================================== // disc = -2251 = -2251 //====================================================================== // y^2 = 4*x^5 - 3*x^4 - 8*x^3 + 4*x^2 + 4*x // rank = 1, torsion = 2 // generator = (x^2 - x - 1, -x - 1, 2), height = 0.0544330026 // #points = 8 (not proved) // f = 2251 //====================================================================== // disc = 2261 = 7*17*19 //====================================================================== // y^2 = x^6 + 4*x^5 + 4*x^4 + 4*x // rank = 0, torsion = 5 // #points = 3 // f = 7*17*19 = 2261 //====================================================================== // disc = -2299 = -11^2*19 //====================================================================== // y^2 = x^6 + 4*x^5 + 10*x^4 + 10*x^3 + 9*x^2 + 2*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 + 1, 2), height = 0.0186001161 // #points = 6 (not proved) // f = 11^2*19 = 2299 //====================================================================== // disc = -2305 = -5*461 //====================================================================== // y^2 = x^6 - 4*x^5 + 6*x^4 - 2*x^3 + x^2 + 2*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 + 1, 2), height = 0.0152064757 // #points = 6 (not proved) // f = 5*461 = 2305 //====================================================================== // disc = 2309 = 2309 //====================================================================== // y^2 = x^6 + 2*x^5 + 3*x^4 - 2*x^3 - 7*x^2 - 4*x // rank = 1, torsion = 1 // generator = (x + 1, x^3, 2), height = 0.0139666654 // #points = 7 (not proved) // f = 2309 //====================================================================== // disc = 2335 = 5*467 //====================================================================== // y^2 = x^6 + 2*x^5 + x^4 - 4*x^3 - 4*x^2 - 4*x // rank = 1, torsion = 1 // generator = (x, x^3, 2), height = 0.0185096132 // #points = 5 (not proved) // f = 5*467 = 2335 //====================================================================== // disc = 2341 = 2341 //====================================================================== // y^2 = -4*x^5 + 8*x^4 - 8*x^3 + 4*x - 3 // rank = 0, torsion = 3 // #points = 1 // f = 2341 //====================================================================== // disc = 2345 = 5*7*67 //====================================================================== // y^2 = x^6 - 2*x^5 - 5*x^4 + 10*x^3 + x^2 - 4*x // rank = 1, torsion = 2 // generator = (x - 1, x^3 - 2, 2), height = 0.0480545693 // #points = 7 (not proved) // f = 5*7*67 = 2345 //====================================================================== // disc = 2349 = 3^4*29 //====================================================================== // y^2 = x^6 + 4*x^4 - 10*x^3 + 4*x + 1 // rank = 1, torsion = 1 // generator = (x^2 - x, x - 1, 2), height = 0.0096104430 // #points = 7 (not proved) // f = 3^4*29 = 2349 //====================================================================== // disc = -2357 = -2357 //====================================================================== // y^2 = x^6 + 4*x^5 - 6*x^3 - 4*x^2 + 4*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 - 1, 2), height = 0.0185364337 // #points = 7 (not proved) // f = 2357 //====================================================================== // disc = -2363 = -17*139 //====================================================================== // y^2 = 4*x^5 + 12*x^4 + 8*x^3 + x^2 + 4*x // rank = 0, torsion = 4 // #points = 2 // f = 17*139 = 2363 //====================================================================== // disc = -2371 = -2371 //====================================================================== // y^2 = -4*x^5 + 20*x^4 - 28*x^3 + 9*x^2 - 4*x // rank = 0, torsion = 4 // #points = 2 // f = 2371 //====================================================================== // disc = 2405 = 5*13*37 //====================================================================== // y^2 = -4*x^5 - 3*x^4 + 28*x^3 + 30*x^2 - 12*x + 1 // rank = 1, torsion = 4 // generator = (x + 2, 1, 1), height = 0.1981831487 // #points = 7 (not proved) // f = 5*13*37 = 2405 //====================================================================== // disc = 2421 = 3^2*269 //====================================================================== // y^2 = x^6 - 4*x^5 + 2*x^4 + 8*x^3 - 3*x^2 - 8*x - 4 // rank = 0, torsion = 8 // #points = 4 // f = 3*269 = 807 (!) //====================================================================== // disc = -2505 = -3*5*167 //====================================================================== // y^2 = x^6 - 2*x^5 + 5*x^4 - 6*x^3 + 6*x^2 + 1 // rank = 1, torsion = 1 // generator = (1, x^3 - x^2, 2), height = 0.0196994762 // #points = 4 (not proved) // f = 3*5*167 = 2505 //====================================================================== // disc = -2507 = -23*109 //====================================================================== // y^2 = x^6 - 8*x^4 - 12*x^3 - 8*x^2 - 4*x // rank = 1, torsion = 1 // generator = (x + 1, x^3 + 2, 2). height = 0.0157637637 // #points = 7 (not proved) // f = 23*109 = 2507 //====================================================================== // disc = -2511 = -3^4*31 //====================================================================== // y^2 = x^6 - 2*x^4 - 2*x^3 - 3*x^2 + 2*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 - 1, 2), height = 0.0179242554 // #points = 6 (not proved) // f = 3^4*31 = 2511 //====================================================================== // disc = 2563 = 11*233 //====================================================================== // y^2 = x^6 - 2*x^5 - 5*x^4 + 2*x^3 + x^2 - 4*x // rank = 1, torsion = 1 // generator = (x + 1, x^3 + 2, 2), height = 0.0194149725 // #points = 7 (not proved) // f = 11*233 = 2563 //====================================================================== // disc = -2575 = -5^2*103 //====================================================================== // y^2 = x^6 - 2*x^5 - x^4 - 2*x^3 + 5*x^2 + 4*x // rank = 0, torsion = 6 // #points = 3 // f = 5^2*103 = 2575 //====================================================================== // disc = 2575 = 5^2*103 //====================================================================== // y^2 = x^6 + 2*x^5 + 5*x^4 + 2*x^3 - 6*x^2 + 1 // rank = 1, torsion = 1 // generator = (x, x^3 - 1, 2), height = 0.0151836980 // #points = 6 (not proved) // f = 5^2*103 = 2575 //====================================================================== // disc = -2591 = -2591 //====================================================================== // y^2 = x^6 - 2*x^5 - x^4 + 2*x^3 - 3*x^2 + 4*x // rank = 1, torsion = 1 // generator = (x, x^3, 2), height = 0.0159260757 // #points = 5 (not proved) // f = 2591 //====================================================================== // disc = 2613 = 3*13*67 //====================================================================== // y^2 = x^6 - 4*x^4 + 4*x^2 + 4*x // rank = 0, torsion = 5 // #points = 3 // f = 3*13*67 = 2613 //====================================================================== // disc = -2663 = -2663 //====================================================================== // y^2 = x^6 + 4*x^5 + 2*x^4 - 2*x^3 + 9*x^2 + 6*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 - 1, 2), height = 0.0127975731 // #points = 6 (not proved) // f = 2663 //====================================================================== // disc = 2677 = 2677 //====================================================================== // y^2 = x^6 - 4*x^5 + 12*x^4 - 16*x^3 + 16*x^2 - 4*x // rank = 0, torsion = 5 // #points = 3 // f = 2677 //====================================================================== // disc = 2693 = 2693 //====================================================================== // y^2 = 4*x^5 + 8*x^4 + 4*x^3 + 1 // rank = 1, torsion = 1 // generator = (x^2 + x, 1, 2), height = 0.0162593830 // #points = 7 (not proved) // f = 2693 //====================================================================== // disc = 2697 = 3*29*31 //====================================================================== // y^2 = x^6 + 2*x^5 - 3*x^4 - 6*x^3 + 2*x^2 + 4*x - 3 // rank = 0, torsion = 3 // #points = 2 // f = 3*29*31 = 2697 //====================================================================== // disc = 2725 = 5^2*109 //====================================================================== // y^2 = x^6 - 4*x^5 + 4*x^4 + 4*x^2 - 4*x // rank = 1, torsion = 1 // generator = (x, x^3, 2), height = 0.0141433420 // #points = 5 (not proved) // f = 5^2*109 = 2725 //====================================================================== // disc = 2743 = 13*211 //====================================================================== // y^2 = x^6 + 2*x^5 - x^4 - 2*x^3 - 3*x^2 + 4*x // rank = 1, torsion = 1 // generator = (x, x^3, 2), height = 0.0192867302 // #points = 7 (not proved) // f = 13*211 = 2743 //====================================================================== // disc = 2797 = 2797 //====================================================================== // y^2 = x^6 + 2*x^5 - 3*x^4 - 6*x^3 + 2*x^2 + 1 // rank = 1, torsion = 1 // generator = (1, x^3 + x^2, 2), height = 0.0151827328 // #points = 6 (not proved) // f = 2797 //====================================================================== // disc = 2813 = 29*97 //====================================================================== // y^2 = x^6 - 2*x^5 + x^4 - 6*x^3 + 2*x^2 - 4*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 - 1, 2), height = 0.0198802932 // #points = 6 (not proved) // f = 29*97 = 2813 //====================================================================== // disc = 2837 = 2837 //====================================================================== // y^2 = -4*x^5 - 4*x^4 + 8*x^3 + 5*x^2 - 4*x // rank = 1, torsion = 2 // generator = (x^2 + x - 1, -x, 2), height = 0.0614455955 // #points = 8 (not proved) // f = 2837 //---------------------------------------------------------------------- // y^2 = 4*x^5 - 8*x^4 + 12*x^3 - 7*x^2 + 4*x // rank = 0, torsion = 4 // #points = 2 // f = 2837 //====================================================================== // disc = -2875 = -5^3*23 //====================================================================== // y^2 = x^6 - 2*x^5 - 3*x^4 + 8*x^3 - 8*x^2 + 4*x // rank = 1, torsion = 2 // generator = (x, x^3, 2), height = 0.083377735 // #points = 6 (not proved) // f = 5^3*23 = 2875 //====================================================================== // disc = -2891 = -7^2*59 //====================================================================== // y^2 = -4*x^5 - 8*x^4 + 4*x^2 + 1 // rank = 1, torsion = 3 // generator = (x, 1, 1), height = 0.1270141315 // #points = 7 (not proved) // f = 7^2*59 = 2891 //====================================================================== // disc = -2915 = -5*11*53 //====================================================================== // y^2 = x^6 - 2*x^4 - 6*x^3 + x^2 + 10*x + 5 // rank = 1, torsion = 1 // generator = (x^2 - x - 1, x, 2), height = 0.0145861258 // #points = 6 (not proved) // f = 5*11*53 = 2915 //====================================================================== // disc = 2917 = 2917 //====================================================================== // y^2 = x^6 - 2*x^5 + 3*x^4 - 2*x^3 + 5*x^2 - 4*x // rank = 1, torsion = 1 // generator = (x, x^3, 2), height = 0.0179104522 // #points = 7 (not proved) // f = 2917 //====================================================================== // disc = 2949 = 3*983 //====================================================================== // y^2 = x^6 + 2*x^5 + x^4 + 2*x^3 - 2*x^2 - 3 // rank = 1, torsion = 1 // generator = (1, x^3 + x^2, 2), height = 0.0396779101 // #points = 4 (not proved) // f = 3*983 = 2949 //---------------------------------------------------------------------- // y^2 = x^6 + 6*x^5 + 9*x^4 + 6*x^3 + 14*x^2 - 8*x + 1 // rank = 1, torsion = 1 // generator = (x^2, 4*x - 1, 2), height = 0.0152479621 // #points = 6 (not proved) // f = 3*983 = 2949 //====================================================================== // disc = -2955 = -3*5*197 //====================================================================== // y^2 = -4*x^6 + 8*x^5 - 11*x^4 + 4*x^3 - 2*x^2 - 3 // rank = 0, torsion = 4 // #points = 0 (note: J is odd) // f = 3*5*197 = 2955 //====================================================================== // disc = 2977 = 13*229 //====================================================================== // y^2 = x^6 + 4*x^5 + 6*x^4 + 2*x^3 - 3*x^2 + 2*x + 1 // rank = 1, torsion = 1 // generator = (1, x^3 + 2*x^2, 2), height = 0.0213476940 // #points = 6 (not proved) // f = 13*229 = 2977 //---------------------------------------------------------------------- // y^2 = x^6 + 6*x^5 + 7*x^4 - 10*x^3 - 11*x^2 + 4*x // rank = 0, torsion = 6 // #points = 3 // f = 13*229 = 2977 //====================================================================== // disc = 2981 = 11*271 //====================================================================== // y^2 = x^6 + 2*x^5 - 3*x^4 - 6*x^3 - 2*x^2 - 4*x + 1 // rank = 1, torsion = 1 // generator = (1, x^3 + x^2, 2), height = 0.0181641175 // #points = 6 (not proved) // f = 11*271 = 2981 //====================================================================== // disc = -2989 = -7^2*61 //====================================================================== // y^2 = x^6 + 4*x^5 - 4*x^4 - 18*x^3 + 16*x^2 + 16*x - 15 // rank = 0, torsion = 14 // #points = 4 // f = 7*61 = 427 (!) //====================================================================== // disc = 3031 = 7*433 //====================================================================== // y^2 = 4*x^5 + 13*x^4 + 6*x^3 - 5*x^2 - 2*x + 1 // rank = 1, torsion = 1 // generator = (x, 1, 1), height = 0.0118109482 // #points = 7 (not proved) // f = 7*433 = 3031 //====================================================================== // disc = 3037 = 3037 //====================================================================== // y^2 = x^6 - 4*x^5 + 14*x^3 - 20*x - 11 // rank = 1,torsion = 1 // generator = (x + 1, x^3 + 1, 2), height = 0.0458001005 // #points = 5 (not proved) // f = 3037 //====================================================================== // disc = 3061 = 3061 //====================================================================== // y^2 = x^6 - 4*x^5 + 6*x^4 - 4*x^3 + x^2 - 4*x // rank = 0, torsion = 5 // #points = 3 // f = 3061 //====================================================================== // disc = -3071 = -37*83 //====================================================================== // y^2 = -4*x^5 - 23*x^4 - 2*x^3 + 15*x^2 + 2*x - 3 // rank = 0, torsion = 2 // #points = 1 // f = 37*83 = 3071 //====================================================================== // disc = 3077 = 17*181 //====================================================================== // y^2 = x^6 + 4*x^4 + 4*x^3 + 4*x^2 + 4*x // rank = 1, torsion = 1 // generator = (x, x^3, 2), height = 0.021469429 // #points = 5 (not proved) // f = 17*181 = 3077 //====================================================================== // disc = -3103 = -29*107 //====================================================================== // y^2 = x^6 + 2*x^5 + 7*x^4 + 8*x^3 + 15*x^2 + 10*x + 9 // rank = 1, torsion = 1 // generator = (1, x^3 + x^2, 2), height = 0.0246161442 // #points = 4 (not proved) // f = 29*107 = 3103 //====================================================================== // disc = 3103 = 29*107 //====================================================================== // y^2 = x^6 - 6*x^5 + 9*x^4 - 2*x^3 + 2*x^2 + 4*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 + 1, 2), height = 0.0105272655 // #points = 6 (not proved) // f = 29*107 = 3103 //====================================================================== // disc = 3105 = 3^3*5*23 //====================================================================== // y^2 = x^6 + 2*x^4 + 2*x^3 - 3*x^2 + 2*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 + 1, 2), height = 0.0211293937 // #points = 4 (not proved) // f = 3^3*5*23 = 3105 //====================================================================== // disc = 3109 = 3109 //====================================================================== // y^2 = x^6 - 2*x^4 + x^2 + 4*x // rank = 1, torsion = 5 // generator = (x - 1, x^3 + 1, 2), height = 0.6013922675 // #points = 5 (not proved) // f = 3109 //====================================================================== // disc = 3125 = 5^5 //====================================================================== // y^2 = x^6 + 4*x // rank = 0, torsion = 5 // #points = 3 // f = 5^5 = 3125 //====================================================================== // disc = 3141 = 3^2*349 //====================================================================== // y^2 = x^6 + 2*x^4 + x^2 - 4*x // rank = 0, torsion = 10 // #points = 4 // f = 3*349 = 1047 (!) //====================================================================== // disc = -3161 = -29*109 //====================================================================== // y^2 = x^6 + 2*x^5 + 9*x^4 + 10*x^3 + 22*x^2 + 12*x + 17 // rank = 1, torsion = 1 // generator = (x^2 + x + 2, 1, 2), height = 0.0223716806 // #points = 4 (not proved) // f = 29*109 = 3161 //---------------------------------------------------------------------- // y^2 = x^6 - 2*x^5 - x^4 - 2*x^3 + 9*x^2 - 4*x // rank = 1, torsion = 1 // generator = (x - 1, x^3 - 2, 2), height = 0.0138540096 // #points = 7 (not proved) // f = 29*109 = 3161 //---------------------------------------------------------------------- // y^2 = x^6 + 4*x^5 + 6*x^4 + 10*x^3 + 13*x^2 + 2*x + 1 // rank = 1, torsion = 1 // generator = (x^2 + 2*x, x + 1, 2), height = 0.0162317328 // #points = 8 (not proved) // f = 29*109 = 3161 //====================================================================== // disc = 3189 = 3*1063 //====================================================================== // y^2 = x^6 + 4*x^5 + 6*x^4 + 4*x^3 + x^2 - 4*x // rank = 1, torsion = 5 // generator = (x + 1, x^3 - 1, 2), height = 0.4669042435 // #points = 5 (not proved) // f = 3*1063 = 3189 //====================================================================== // disc = -3211 = -13^2*19 //====================================================================== // y^2 = -4*x^5 - 7*x^4 + 2*x^2 + 1 // rank = 1, torsion = 2 // generator = (x^2 + x, -x - 1, 2), height = 0.0759852318 // #points = 6 (not proved) // f = 13^2*19 = 3211 //---------------------------------------------------------------------- // y^2 = x^6 + 2*x^5 - 5*x^4 - 4*x^3 + 11*x^2 - 2*x - 3 // rank = 0, torsion = 5 // #points = 3 // f = 13^2*19 = 3211 //====================================================================== // disc = -3215 = -5*643 //====================================================================== // y^2 = x^6 + 6*x^5 + 11*x^4 + 10*x^3 + 13*x^2 + 4*x // rank = 0, torsion = 6 // #points = 3 // f = 5*643 = 3215 //====================================================================== // disc = -3251 = -3251 //====================================================================== // y^2 = -4*x^5 + 4*x^4 + 4*x^3 - 8*x^2 - 4*x + 1 // rank = 1, torsion = 1 // generator = (x^2 + x, 2*x + 1, 2), height = 0.0255384508 // #points = 5 (not proved) // f = 3251 //====================================================================== // disc = -3275 = -5^2*131 //====================================================================== // y^2 = -4*x^5 - 7*x^4 + 12*x^3 + 8*x^2 - 20*x + 8 // rank = 0, torsion = 4 // #points = 2 // f = 5^2*131 = 3275 //====================================================================== // disc = 3285 = 3^2*5*73 //====================================================================== // y^2 = x^6 + 2*x^5 - x^4 - 6*x^3 + x^2 + 8*x - 4 // rank = 1, torsion = 2 // generator = (x - 1, x^3, 2), height = 0.1022690679 // #points = 6 (not proved) // f = 3^2*5*73 = 3285 //====================================================================== // disc = -3313 = -3313 //====================================================================== // y^2 = x^6 - 2*x^5 + x^4 - 2*x^3 - 2*x^2 + 4*x + 5 // rank = 0, torsion = 5 // #points = 2 // f = 3313 //====================================================================== // disc = 3317 = 31*107 //====================================================================== // y^2 = x^6 - 2*x^5 - x^4 + 8*x^3 + 3*x^2 - 2*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 + 1, 2), 0.0133023717 // #points = 7 (not proved) // f = 31*107 = 3317 //====================================================================== // disc = 3319 = 3319 //====================================================================== // y^2 = x^6 - 2*x^5 + x^4 - 6*x^3 + 10*x^2 - 4*x + 1 // rank = 2, torsion = 1 // generator1 = (x - 1, x^3 - 2, 2), height1 = 0.0369275497 // generator2 = (x^2 - x, -1, 2), height2 = 0.2054169671 // #points = 12 (not proved) // f = 3319 //====================================================================== // disc = -3391 = -3391 //====================================================================== // y^2 = x^6 + 2*x^5 + x^4 + 2*x^3 - 2*x^2 - 4*x + 1 // rank = 2, torsion = 1 // generator1 = (1, x^3 + x^2, 2), height1 = 0.0547751170 // generator2 = (x, -x^3 - 1, 2), height2 = 0.1607750928 // #points = 12 (not proved) // f = 3391 //---------------------------------------------------------------------- // y^2 = x^6 - 6*x^4 - 6*x^3 + 25*x^2 - 10*x + 1 // rank = 1, torsion = 1 // generator = (x, x^3 + 1, 2), height = 0.0139725165 // #points = 8 (not proved) // f = 3391 //====================================================================== // disc = 3423 = 3*7*163 //====================================================================== // y^2 = x^6 + 6*x^3 - 4*x^2 + 4*x + 1 // rank = 1, torsion = 2 // generator = (1, x^3, 2), height = 0.0991164135 // #points = 4 (not proved) // f = 3*7*163 = 3423 //====================================================================== // disc = 3429 = 3^3*127 //====================================================================== // y^2 = -4*x^5 + 9*x^4 - 8*x^3 + 2*x^2 + 1 // rank = 1, torsion = 2 // generator = (x, 1, 1), height = 0.1057234772 // #points = 6 (not proved) // f = 3^3*127 = 3429 //====================================================================== // disc = -3431 = -47*73 //====================================================================== // y^2 = -4*x^5 - 3*x^4 + 6*x^3 + x^2 - 4*x // rank = 0, torsion = 4 (2,2) // #points = 3 // f = 47*73 = 3431 //====================================================================== // disc = -3449 = -3449 //====================================================================== // y^2 = x^6 - 4*x^5 + 10*x^3 - 4*x^2 - 8*x + 1 // rank = 1, torsion = 1 // generator = (x + 1, x^3 + 1, 2), height = 0.0254711586 // #points = 5 (not proved) // f = 3449 //====================================================================== // disc = 3469 = 3469 //====================================================================== // y^2 = x^6 + 2*x^5 + x^4 - 6*x^3 - 2*x^2 + 4*x + 1 // rank = 2, torsion = 1 // generator1 = (x, x^3 - 1, 2), height1 = 0.0207911801 // generator2 = (x - 1, -x^3, 2), height2 = 0.3752076543 // #points = 14 (not proved) // f = 3469 //====================================================================== // disc = -3499 = -3499 //====================================================================== // y^2 = x^6 - 4*x^5 + 4*x^4 - 8*x^3 + 20*x^2 - 4*x // rank = 1, torsion = 1 // generator = (x^2 - 2*x - 1, x - 2, 2), height = 0.0139426715 // #points = 5 (not proved) // f = 3499 //====================================================================== // disc = -3513 = -3*1171 //====================================================================== // y^2 = x^6 - 2*x^5 + 7*x^4 - 10*x^3 + 17*x^2 - 12*x + 8 // rank = 1, torsion = 2 // generator = (1, x^3 - x^2, 2), height = 0.1175256422 // #points = 4 (not proved) // f = 3*1171 = 3513 //====================================================================== // disc = 3527 = 3527 //====================================================================== // y^2 = x^6 - 2*x^4 - 4*x^3 + x^2 + 8*x + 4 // rank = 1, torsion = 1 // generator = (x + 1, x^3 + 1, 2), height = 0.0177776536 // #points = 5 (not proved) // f = 3527 //====================================================================== // disc = 3557 = 3557 //====================================================================== // y^2 = 4*x^5 - 8*x^4 + 4*x^3 + 1 // rank = 1, torsion = 1 // generator = (x^2 - x, 1, 2), height = 0.0183320205 // #points = 5 (not proved) // f = 3557 //====================================================================== // disc = -3571 = -3571 //====================================================================== // y^2 = x^6 - 6*x^4 + 2*x^3 + 5*x^2 - 2*x + 1 // rank = 2, torsion = 1 // generator1 = (x, x^3 + 1, 2), height1 = 0.0631972963 // generator2 = (1, x^3, 2), height2 = 0.1279356448 // #points = 14 (not proved) // f = 3571 //====================================================================== // disc = -3601 = -13*277 //====================================================================== // y^2 = x^6 - 2*x^4 + 6*x^3 + 5*x^2 - 2*x + 5 // rank = 0, torsion = 5 // #points = 2 // f = 13*277 = 3601 //====================================================================== // disc = -3629 = -19*191 //====================================================================== // y^2 = x^6 + 2*x^5 - 11*x^4 + 16*x^2 - 4*x // rank = 1, torsion = 1 // generator = (x^2 - x - 1, x - 2, 2), height = 0.0157061234 // #points = 7 (not proved) // f = 19*191 = 3629 //====================================================================== // disc = 3637 = 3637 //====================================================================== // y^2 = x^6 + 4*x^4 + 4*x^2 - 4*x // rank = 0, torsion = 5 // #points = 3 // f = 3637 //====================================================================== // disc = -3655 = -5*17*43 //====================================================================== // y^2 = x^6 + 2*x^5 + 3*x^4 - 2*x^3 - 7*x^2 + 4*x // rank = 1, torsion = 2 // generator = (x, x^3, 2), height = 0.0737335460 // #points = 5 (not proved) // f = 5*17*43 = 3655 //====================================================================== // disc = 3661 = 7*523 //====================================================================== // y^2 = x^6 + 2*x^4 + 4*x^3 - 3*x^2 + 8*x - 4 // rank = 0, torsion = 4 // #points = 2 // f = 7*523 = 3661 //====================================================================== // disc = 3701 = 3701 //====================================================================== // y^2 = x^6 - 2*x^5 - 3*x^4 + 6*x^3 + 6*x^2 - 8*x - 7 // rank = 1, torsion = 1 // generator = (1, x^3 - x^2, 2), height = 0.0283629480 // #points = 6 (not proved, but see Flynn-Poonen-Schaefer) // f = 3701 //---------------------------------------------------------------------- // y^2 = -4*x^5 - 15*x^4 - 20*x^3 - 2*x^2 + 4*x + 1 // rank = 1, torsion = 1 // generator = (x^2 + 3*x + 1, 5*x + 2, 2), height = 0.0183780321 // #points = 5 (not proved) // f = 3701 //---------------------------------------------------------------------- // y^2 = x^6 - 2*x^5 + 3*x^4 + 4*x^3 - 5*x^2 + 2*x + 5 // rank = 0, torsion = 5 // #points = 3 // f = 3701 //====================================================================== // disc = 3709 = 3709 //====================================================================== // y^2 = x^6 + 4*x^5 + 2*x^4 - 2*x^3 - 3*x^2 + 2*x + 1 // rank = 1, torsion = 3 // generator = (x, x^3 + 1, 2), height = 0.2644241120 // #points = 6 (not proved) // f = 3709 //====================================================================== // disc = -3721 = -61^2 //====================================================================== // y^2 = x^6 - 2*x^4 + 6*x^3 + 13*x^2 + 6*x + 1 // rank = 2, torsion = 1 // generator1 = (x + 1, x^3 + 2, 2), height1 = 0.0987600405 // generator2 = (x^2 + x, 2*x + 1, 2), height2 = 0.0987600405 // #points = 12 (not proved) // f = 61^2 = 3721 //====================================================================== // disc = 3759 = 3*7*179 //====================================================================== // y^2 = x^6 - 2*x^4 + 2*x^3 + x^2 - 6*x - 3 // rank = 1, torsion = 1 // generator = (1, x^3, 2), height = 0.0279825558 // #points = 4 (not proved) // f = 3*7*179 = 3759 //====================================================================== // disc = 3775 = 5^2*151 //====================================================================== // y^2 = x^6 - 4*x^5 + 2*x^4 + 10*x^3 - 3*x^2 - 10*x - 3 // rank = 1, torsion = 1 // generator = (x^2 - x - 1, x, 2), height = 0.0242421001 // #points = 6 (not proved) // f = 5^2*151 = 3775 //====================================================================== // disc = 3779 = 3779 //====================================================================== // y^2 = x^6 - 4*x^5 + 2*x^4 - 2*x^3 + 17*x^2 - 2*x + 1 // rank = 1, torsion = 1 // generator = (1, x^3 - 2*x^2, 2), height = 0.0175335579 // #points = 6 (not proved) // f = 3779 //====================================================================== // disc = -3787 = -7*541 //====================================================================== // y^2 = x^6 - 4*x^4 - 4*x // rank = 1, torsion = 1 // generator = (x, x^3, 2), height = 0.0218611021 // #points = 5 (not proved) // f = 7*541 = 3787 //---------------------------------------------------------------------- // y^2 = x^6 + 6*x^4 + 2*x^3 + 9*x^2 + 2*x + 1 // rank = 1, torsion = 1 // generator = (1, x^3, 2), height = 0.02667608990 // #points = 4 (not proved) // f = 7*541 = 3787 //====================================================================== // disc = -3827 = -43*89 //====================================================================== // y^2 = x^6 - 4*x^5 + 4*x^4 + 4*x^3 - 8*x^2 - 4*x // rank = 1, torsion = 1 // generator = (x, x^3, 2), height = 0.0249591320 // #points = 5 (not proved) // f = 43*89 = 3827 //====================================================================== // disc = -3887 = -13^2*23 //====================================================================== // y^2 = x^6 - 6*x^4 + 2*x^3 + 5*x^2 - 2*x + 5 // rank = 0, torsion = 5 // #points = 2 // f = 13^2*23 = 3887 //====================================================================== // disc = 3967 = 3967 //====================================================================== // y^2 = -4*x^5 + 8*x^4 - 16*x^3 + 13*x^2 - 10*x + 1 // rank = 1, torsion = 1 // generator = (x^2 - x + 1, x - 1, 2), height = 0.0466912421 // #points = 3 (not proved) // f = 3967 //====================================================================== // disc = 3969 = 3^4*7^2 //====================================================================== // y^2 = x^6 - 6*x^5 + 5*x^4 + 14*x^3 - 6*x^2 - 12*x - 3 // rank = 1, torsion = 1 // generator = (x^2 - x - 1, x + 1, 2), height = 0.0210401259 // #points = 4 (not proved) // f = 3^4*7^2 = 3969 //====================================================================== // disc = 3973 = 29*137 //====================================================================== // y^2 = 4*x^5 + 8*x^4 + 16*x^3 + 16*x^2 + 12*x + 5 // rank = 0, torsion = 3 // #points = 1 // f = 29*137 = 3973 //====================================================================== // disc = 3979 = 23*173 //====================================================================== // y^2 = x^6 - 2*x^5 + x^4 - 4*x^3 + 4*x^2 + 4*x // rank = 1, torsion = 1 // generator = (x, x^3, 2), height = 0.0200904103 // #points = 5 (not proved) // f = 23*173 = 3979 //====================================================================== // disc = 3989 = 3989 //====================================================================== // y^2 = x^6 - 4*x^5 + 4*x^4 + 4*x // rank = 0, torsion = 5 // #points = 3 // f = 3989